![[CITY IS ALIVE] [NPCs Detect Everything | 25+ Events | Testimony | Bribe | 20 Languages]](https://dunb17ur4ymx4.cloudfront.net/packages/images/669d6516b4b0c1cab93e41dc099ecf09693b6bc3.png)
CITY IS ALIVE NPCs Detect Everything | 25+ Events | Testimony | Bribe | 20 Languages

Descripción
🎬 VIDEO SHOWCASE
▶ https://youtu.be/bawiWNQ-opY
📖 Documentation: https://synzlabs.com/docs/synzlivingcity
💬 Discord: https://discord.com/invite/synzlabs
🛒 Store: https://synzlabs.com/store
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📌 WHAT IS LIVING CITY?
A fully autonomous rumor engine that makes your city feel alive. When a player fires a gun, steals a car, runs someone over, or does anything noteworthy — NPCs notice. They turn observations into rumors that spread across the map over time, distorting with each wave like a real game of telephone.
A shooting with 3 rounds in Downtown becomes "a massive shootout with military weapons" by the time the rumor reaches Sandy Shores.
Rumors compile into a newspaper with procedural headlines and witness photos. Police can interrogate witnesses and generate official documents. Criminals can bribe NPCs to shut them up — or pay the press to remove articles.
No external APIs. No AI services. No recurring costs. Everything runs locally.
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🎯 25+ AUTO-DETECTED EVENTS
- Shootings, deaths, high-speed chases, fights, carjackings
- Drive-by shooting, arson, explosions, stalking
- Weapon drawn in public, vehicle vandalism, burnouts
- NPC assault, NPC run over, illegal sirens
- Stolen emergency vehicle, property destruction, high falls
- Custom events via exports from your own scripts
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📡 RUMOR PROPAGATION
- Rumors spread in waves — radius expands over time
- Each wave adds distortion — numbers exaggerated, details changed
- Players closer to the event hear accurate info, further away hear wild stories
- Reliability indicator (5 dots) shows how trustworthy a rumor is
- NPCs react differently based on player job (cops get less info, reporters get more)
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🗞️ NEWSPAPER SYSTEM
- Rumors compile into a full newspaper with headlines, articles, and photos
- Buyable from vending machines around the map (auto-detected GTA V props)
- Witness NPCs take photos (requires screenshot-basic) — photos appear in articles
- New edition generated every 2 hours (configurable)
- Full NUI layout — masthead, columns, bylines, photo captions
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💰 BRIBE SYSTEM
- Street Bribes — pay NPCs to suppress rumors about your crimes
- Life Invader Editor — pay the press to remove specific newspaper articles
- Zone-based modifiers — easier in dangerous areas, harder in rich areas
- Rejected bribes alert police and accelerate rumor spread
- Supports cash, bank, and black money
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👮 POLICE TESTIMONY SYSTEM
- Press [G] near NPC → NPC may agree to testify (gives name + phone number)
- Call the witness → phone animation with prop + full dialogue subtitles
- Pick up the witness → NPC spawns, gets in your car, follows you
- Interrogate at the station → clipboard animation, official document generated
- Release witness → handshake, NPC walks away
- Official LSPD testimony document given as inventory item
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😈 HOSTILE GANG NPCs
- Gang NPCs attack cops who try to interact with them
- Configurable weapon tiers (light / medium / heavy)
- NPCs flee after a set time
- Includes all GTA V gang ped models (Ballas, Families, Vagos, Lost MC, etc.)
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🌆 RANDOM CITY EVENTS
- Blackouts — power outages with traffic chaos
- Random fires — break out in configurable zones
- NPC Shootouts — gang NPCs fight each other
- Mass Panic — pedestrians run and scream
- All events generate rumors + dispatch alerts
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👮 SMART POLICE DETECTION
- Normal police actions (chases, sirens) are ignored
- Excessive force (shooting civilians, arson) is reclassified as Police Abuse
- Police brutality generates its own rumor type + newspaper headlines
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⚙️ FULL COMPATIBILITY
Frameworks: ESX, QBCore, QBox — auto-detected
Targets: ox_target, qb-target, built-in NUI
Text-UI: ox_lib, qs-textui, esx_textui, cd_drawtextui, okokTextUI, brutal_textui, luke_textui, ss-textui, jg-textui, j-textui, KS-Textui, lvs_lib, qb-core DrawText
Inventories: ox_inventory, qs-inventory, qb-inventory, lj-inventory, codem-inventory, ESX default
Dispatch: cd_dispatch, ps-dispatch, qs-dispatch, linden_outlawalert, core_dispatch, emergencydispatch, origen_police, custom
Phones: gcphone, qs-smartphone, lb-phone, npwd
Languages: EN, ES, FR, DE, IT, PT, NL, PL, RO, SV, DA, NO, FI, CS, HU, BG, EL, RU, TR (20 total)
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📦 WHAT YOU GET
- Full escrowed script — protected code
- Open config.lua — fully customizable, heavily commented
- Open bridge files — framework, inventory, interaction, dispatch
- Open locale files — 20 languages, easy to add more
- Item definitions for every inventory system
- Auto-SQL — tables created on first start
- Full documentation
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📋 REQUIREMENTS
✅ oxmysql — Required
✅ ESX or QBCore — One required
❌ screenshot-basic — Optional (only for witness photos)
❌ ox_target / qb-target — Optional (auto-detected)
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🔗 LINKS
📖 Full Documentation → https://synzlabs.com/docs/synzlivingcity
🎬 Video Showcase → https://youtu.be/bawiWNQ-opY
💬 Discord Support → https://discord.com/invite/synzlabs
🛒 All Products → https://synzlabs.com/store

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