0Lag Redzone | [ESX,QB,QBOX]
2026๋…„ 7์›” 10์ผ
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0Lag Redzone

0Lag
0Lag
97 ์ œํ’ˆ ยท ๊ฐ€์ž…์ผ 2026๋…„ 7์›” 10์ผ
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๐Ÿ”ด 0Lag Redzone

Ignite the competition on your server and provide your players with the ultimate combat experience. Setting a new standard in Redzone systems with its performance-driven architecture and modern visual design.

โœจ Core Features

  • ๐Ÿ–ผ๏ธ Next-Gen UI: A minimalist and aesthetic interface that stays out of the way while providing essential data. View current zone info, personal stats, and top performers in real-time.

  • ๐Ÿ† Live Leaderboard: Track the top 3 players (Kills/Rank) within the zone instantly. Keep the competitive spirit alive every second.

  • ๐Ÿ“ Dynamic Zone System: Dangerous areas defined with custom blips and radius support on the map. Players receive instant notifications when entering or exiting a zone.

  • ๐Ÿ›ก๏ธ Advanced Spawn Protection: Customizable invincibility duration for players newly entering the zone or respawning. Ensures a fair and frustration-free environment.

  • ๐Ÿ’€ Smart Respawn Logic: When players die, they quickly respawn at designated coordinates within the Redzone boundaries to keep the action flowing without interruption.

  • ๐ŸŽญ Discord Integration: Automatically fetches player profile pictures via Discord to display on the UI, giving your server a premium, integrated feel.

๐Ÿ› ๏ธ Technical Specifications

  • โšก Zero-Lag Performance: Highly optimized codebase with 0.00ms idle resmon usage. Engineered for high-population servers.

  • ๐Ÿ”Œ Universal Bridge: Out-of-the-box, auto-detecting support for leading frameworks:

    • Frameworks: QB-Core, ESX, Qbox, and Standalone support.

  • ๐Ÿ“Š Precise Stat Tracking: Accurately synchronizes and saves player Kills and Deaths data specifically for each zone.

  • ๐ŸŒ Multi-Language Support: English and Turkish language files are included, with easy configuration for additional languages.

  • ๐Ÿ› ๏ธ Plug & Play: Minimal configuration required. Adjust zones, protection times, blip colors, and UI assets via config.lua in seconds.

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