마켓플레이스/scripts.inventory/Realistic OfflinePlayersV2
Realistic OfflinePlayersV2
2026년 6월 2일
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Realistic OfflinePlayersV2

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9 제품 · 가입일 2026년 6월 2일
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[hero]
subheadline: Make Disconnections Feel Natural in Roleplay OfflinePlayers v2 is a powerful FiveM script that keeps your roleplay world alive and immersive—even when players leave the server. Instead of vanishing into thin air, disconnected players leave behind a persistent, interactable ped (NPC version of themselves) that blends seamlessly into ongoing scenes.
summary:
cta_url: https://www.youtube.com/watch?v=29nZKuj8C8I
[/hero]

[highlights]

  • Persistent offline player peds

  • Vehicle & trunk reconnection system

  • Fully configurable robbery mechanics

  • Admin & staff management tools

  • No-robbery zone support

  • Multi-framework compatibility

  • Ultra-optimized performance (0.00ms–0.01ms)

  • Cfx Escrow protected
    [/highlights]

[features]

  • Persistent offline peds: Disconnected players remain in the world with configurable animations, labels, and death states.

  • Server restart persistence: Optional ped persistence even after server restarts.

  • Vehicle & trunk support: Players reconnect exactly in their original seat or trunk position.

  • Interactive peds: Carry, move, place in vehicles/trunks, rob (configurable), preview appearance/inventory,  change animation or delete (admin).

  • Customizable robbery system: Set robbery delays, duration windows, blacklist items, secure hidden slots, and optional auto-screenshot logging.

  • No-robbery zones: Define coordinate-based restricted zones with height limits (e.g., hospitals or PD).

  • Admin & permission tools: Delete peds, access offline inventories, bypass restrictions, and whitelist players.

  • Fully customizable: Edit animations, labels, behavior, zones, and messages.

  • Multi-language support: English, French, Spanish, Arabic, and more.

  • Debug mode: Debug mode included for easy testing and setup.
    [/features]

[requirements]

  • Framework: QBCore / ESX / QBOX

  • Inventory: ox_inventory / qb-inventory / core_inventory / codem / qs / ps / tgiann

  • Clothing: illenium-appearance / qb-clothing / esx_skin / qs-appearance / tgiann / rcore / more

  • Target: ox_target / qb-target
    [/requirements]

[tags: QBCore, ESX, QBOX, ESCROW]
Whether someone crashes, loses connection, or logs out mid-RP, the experience continues without interruption—for everyone.

🔥 What Does It Do? When a player disconnects: Their character stays in the world as a ped, laying down, unconscious, or in any animation you choose. If they were inside a vehicle or trunk, the ped remains exactly where they were, and when the player reconnects, they’ll spawn right back in that same spot—driver seat, passenger seat, or trunk. Other players can interact with the ped, carry it, move it, rob it (if allowed), or continue the roleplay scene naturally.

🎬 Realistic Roleplay Scenarios Imagine this: You're in the middle of a high-speed chase with your friend. Suddenly, they crash or disconnect. Normally, you'd have to break character, pause the action, and explain the situation out-of-character. With OfflinePlayers v2, none of that is necessary. Their ped remains in the vehicle. You can keep driving, keep the police chase going, and when your friend reconnects, they spawn right back in the car—no awkward breaks, no explanation needed.

🚀 Bring Life to Disconnections OfflinePlayers v2 is a must-have for servers that value immersion, fairness, and storytelling. Whether it’s a cop chase, a kidnapping, a robbery, or a simple roadside RP—your server stays believable, connected, and responsive at all times. No more breaks. No more excuses. Just pure, uninterrupted roleplay.

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